PREY SLAUGHTERED
To go along with my week 1 diary post, here's a boss breakdown of the first two bosses I fought. Enjoy!
CLERIC BEAST:
As I've mentioned, I really stumbled onto the
first boss (although there seems to be some dissensions in the Giant
Bomb forums I love to so frequent. Some people found and killed Father
Gascoigne ("Papa G" as he is lovingly called) and continued on without
even knowing the Cleric Beast exists). I found him by wandering around,
lost. I came upon an area that I SWEAR I had already visited, but as I
was walking on this bridge, bam! A boss! It was an exciting,
exhilarating moment. My first Bloodborne boss! And he looks great
too. He's a very large beast (sort of like a werewolf-looking
character) with his rib bones exposed. He's got some fur on his head
and on his arm. He also has some gnarled antlers (they are larger and
more exquisite than just horns). His left arm is gigantic and covered in
long hair, and his right arm is small and skinny. He mainly gets around
on his back legs and his big arm. Overall he is interesting to look at,
and he moves great.
Boy, that left arm is MUCH bigger than the right (*wink wink*) |
One thing I did with my Dark Souls II boss posts, and one thing I'm NOT doing here, are recording my stats. I'm not counting the amount of deaths, or the rated difficulty, or even just a general rating. I didn't even think of it (partly because I didn't die to Cleric Beast). At the very outset (a year plus ago), I wanted to do the ratings and death counts on ALL bosses through ALL games I played. I then realized that this system wouldn't work with every game. Like for that dumb Billy and Mandy game I played on the GBA a while back. All three bosses would get difficulty ratings of probably 3 or lower, between 0-2 deaths each, and it would just be trivial and boring. So, I'm not going to do that for any of these bosses. I can certainly give a rough estimate of deaths if it's an astronomically small or large number.
More of a close up of his exposed ribs |
It feels good to be writing about Souls games (sorry, *Souls-like* games. I know it isn't "officially" a Souls game. Just much easier to mention it along with them), and bosses, again.
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FATHER GASCOIGNE:
What lies beyond? |
Boy,
Bloodborne didn't waste time with rage-inducing bosses. Oh, what, the
beginning of the game is too easy for you, tough guy? Well, what about a
boss battle that has no business being as hard as it is for so early in
the game?
As I mentioned in my diary post, I stumbled
onto this boss by accident. Although, isn't that really how you happen
upon ALL the bosses? You explore, then you find an area that has a boss.
Anyway, you walk into a graveyard, and you are greeted with a short
cut scene of the good (read: bad) Father talking. I honestly don't
remember a single damn word he said. I was too worried at the
proposition I'd have to fight him. For a fleeting moment, I thought he
might be a friendly, if not crass, fiendly NPC. NOPER!Not much to look at |
I've been debating making some sort of "beast mode" joke. Eh, seems to easy |
- I would run into the arena, make a small mistake, and get killed before ever hitting Father G
- I would run in, fight him well, but still die before his beast form
- I would run, fight, and get DEMOLISHED by his beast form.
I saw this a lot. Look at that! Not much health left |
I didn't play much after I killed him. You get a key that opens up the next area, plus a fairly small amount of Blood Echoes (almost wrote souls). This guy, like Cleric Beast, seems to have a RIDICULOUS amount of health. That is an annoying trend so far. Obviously it's far too early for any definitives, but Father G has been the toughest single fight in the game so far. Much harder than the Cleric Beast. What will the future of the game hold? We shall see, we shall see! Thanks for reading and check back soon for another installment.